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  • anyone can explain the difference between using multiple renderer and multiple canvas To render an animation simultaneously with two difference.
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  • js library is designed to easily design complex 3D animations without much efforts compared to Webgl that is a low- level API and it takes a.
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  • To get an access to a WebGL context for 2D andor 3D graphics rendering, call getContext () on a <canvas> element, supplying "webgl" as the argument const canvas document.
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    WebGL (Web Graphics Library) is a JavaScript API for rendering high-performance interactive 3D and 2D graphics within any compatible web browser without the use of.

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    I&39;m using NanoVG via Web Assembly to do that, but mostly I&39;m just using a second transparent 2D canvas on top of the WebGL canvas if its possible (whenever no WebGL elements have to be on top of the vector drawings).